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Zack Bloundele - Games Developer
Here are all the projects I have undertaken including from my postgrad and undergrad studies. These include both solo and group projects.
Scriptable Object Variable and Event
Unity Asset Store Asset
Make your code more modular with this Scriptable Event Management System. By using Scriptable Object Events you can quickly create, subscribe objects and test events, without writing a line of code! You can also easily manage your events through the Event Manager window; which helps visualize how your events are being used within the current scene. It also lets you trigger any of the events from the window - making debugging & testing the events nice and easy.
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